Drawing Board V: Grid(s)
As I mentioned in my previous post, I think Metropolis will need to dispense with the Sim City 4 grid model (and I think there is a fair amount of community consensus on this as well). Using a grid, as we all know, makes it difficult for any organic-looking city features: curved roads, of course, but also any thing that needs to conform to a terrain feature, a boardwalk for example. But while we all want to break out of the grid, it must be admitted that it's also very useful: Many cities are built on a grid basis, and a grid makes it easy to fill up space in a logical fashion. So, how can we dispense with the grid while keeping it's benefits?
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